AI Insights · Timothy · June 2024
Top 5 First Person Games in Chile Q2 2024
Discover the performance of the top 5 first person games on a unified platform in Chile for Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 first person games on a unified platform in Chile showcased diverse performance trends across downloads, revenue, and weekly active users. Here's a detailed look at how each game fared during this period.
Manage Supermarket Simulator from Zego Studio saw a remarkable increase in downloads, starting at 24.5K in the last week of May and reaching 93.1K by the end of June. Revenue for the game also displayed a positive trend, growing from $31 in the first week to $524 by the last week of June. Weekly active users surged from 10.9K to 162.4K during the same period.
Teacher Simulator: School Days by Kwalee Ltd experienced fluctuating downloads, peaking at 52.4K in mid-June before dropping to 21.1K by the end of the month. Revenue showed some variability, peaking at $45 in the last week of May and decreasing to $7 by the end of June. Despite these fluctuations, weekly active users rose significantly, reaching a peak of 82.6K in mid-June before settling at 48.9K.
Blood Strike - FPS for all from NetEase Games maintained a steady increase in downloads, starting at 9.2K in early April and climbing to 26.6K by the end of June. Revenue showed consistent growth, starting at $3.1K and reaching $4.3K in the last week of June. The game also witnessed a steady rise in weekly active users, from 34.4K in early April to 78.1K by the end of June.
Call of Duty: Mobile Season 6 by Activision Publishing, Inc. displayed stable performance with downloads growing from 8.9K in early April to 21.1K by mid-June, before slightly decreasing to 18.9K by the end of the month. Revenue remained robust, peaking at $46.2K in mid-May and stabilizing around $34.2K by the end of June. The game maintained a high level of weekly active users, ranging from 189.6K to 215.3K throughout the quarter.
Craft Box Game Tree by Zamiton Dupila experienced a diverse trend in downloads, peaking at 20.3K in mid-April and dropping to 3.9K by early June. Although the game did not generate revenue, weekly active users peaked at 35.7K in the last week of May before decreasing to 24.6K by the end of June.
The data presented here comes from Sensor Tower. For more detailed insights, visit Sensor Tower's platform.